Wednesday, October 1, 2008

'EverQuest II'

Players team up to fight a monster in the online role-playing game "EverQuest II." A new study shows that players of the game reported exercising vigorously once or twice a week, versus the majority of American adults who don't exercise for more than 10 minutes at a time.

More "EverQuest II" players were in their 30s than in their 20s, and those older players put in more gaming hours. The hardcore players who spent the longest time exploring the virtual world of "EverQuest II" also tended to be women, even though females made up just 20 percent of players.

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